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In the dark village of Wildegrens, the clock rings at midnight as the villagers close their windows against the dark. Something moves through the night - in the forest, across the fields, along the old battlefield. The isolated village is in danger. Plants fail, animals die and villagers disappear.
The city is in fear. Some women resist, but the villagers suspect that these women may have to do with the devil himself. Behind the old school, a shadow crosses to the village fountain. A dim light reveals two witches nodding each other, closing the lantern, and moving towards the dark forest.
Witchcraft! is a fast-paced, card-controlled solitaire game where you lead a group of witches in a fantasy world where magic is real - and so do the monsters. Inspired by the hidden/revealed mechanism of Resist! Decide when to use magic to master the challenges you encounter - by revealing yourself to your fellow villagers and being imprisoned for witchcraft.
As you complete missions and defeat enemies, try to convince the villagers that magic is not evil, and convince a jury that you are protecting the village. Three judges will decide your fate and their conviction is strong. Can you convince them? Or will evil overcome you and the village?
Need it sooner? Buy in-store or Click & Collect!
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In the dark village of Wildegrens, the clock rings at midnight as the villagers close their windows against the dark. Something moves through the night - in the forest, across the fields, along the old battlefield. The isolated village is in danger. Plants fail, animals die and villagers disappear.
The city is in fear. Some women resist, but the villagers suspect that these women may have to do with the devil himself. Behind the old school, a shadow crosses to the village fountain. A dim light reveals two witches nodding each other, closing the lantern, and moving towards the dark forest.
Witchcraft! is a fast-paced, card-controlled solitaire game where you lead a group of witches in a fantasy world where magic is real - and so do the monsters. Inspired by the hidden/revealed mechanism of Resist! Decide when to use magic to master the challenges you encounter - by revealing yourself to your fellow villagers and being imprisoned for witchcraft.
As you complete missions and defeat enemies, try to convince the villagers that magic is not evil, and convince a jury that you are protecting the village. Three judges will decide your fate and their conviction is strong. Can you convince them? Or will evil overcome you and the village?
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