Star Wars Rebellion
As the Imperial player, you can command legions of Stormtroopers, swarms of TIEs, Star Destroyers, and even the Death Star. You rule the galaxy by fear, relying on the power of your massive military to enforce your will. To win the game, you need to snuff out the budding Rebel Alliance by finding its base and obliterating it. Along the way, you can subjugate worlds or even destroy them. As the Rebel player, you can command dozens of troopers, T-47 airspeeders, Corellian corvettes, and fighter squadrons. However, these forces are no match for the Imperial military. In terms of raw strength, you'll find yourself clearly overmatched from the very outset, so you'll need to rally the planets to join your cause and execute targeted military strikes to sabotage Imperial build yards and steal valuable intelligence. To win the Galactic Civil War, you'll need to sway the galaxy's citizens to your cause. If you survive long enough and strengthen your reputation, you inspire the galaxy to a full-scale revolt, and you win. 1 game board (split in 2 halves) 153 plastic miniatures 25 leaders (with stands) 10 custom dice Over 170 cards 1 Learn to Play Booklet 1 Rules Reference 2 Faction Boards (1 Rebellion, 1 Galactic Empire)
Took a couple nights for three of us to play through, first comment was upset it was over, planning the next night for a game.
Great strategy/ thematic game but has some slight tediousness:
- Set up and gameplay can be over 3-5 hours +
- Primarily a two player game (4 people is too slow, while not giving each person the full experience of playing their faction)
- Battles and tactic cards in the base game will get annoying for a semi war game (Highly recommend getting the expansion for just the new tactic cards, fixed rules and units)
Don't hesitate to buy this if you like Star Wars, this game is Star Wars in a box. One of the best games I've played