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Emet-Selch, Unsundered (FIN-218) - FINAL FANTASY - Magic The Gathering
Emet-Selch, Unsundered (FIN-218) - FINAL FANTASY - Magic The Gathering
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Wizards of the Coast
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Product Information
Product Information
Condition: Near Mint.
Image is sample only. Real cards may vary slightly in centering, colour, or print details.
Legendary Creature β Elder Wizard // Legendary Creature β Avatar
Mythic
Vigilance
Whenever Emet-Selch enters or attacks, draw a card, then discard a card.
At the beginning of your upkeep, if there are fourteen or more cards in your graveyard, you may transform Emet-Selch.
//
Hades, Sorcerer of Eld
Vigilance
Echo of the Lost β During your turn, you may play cards from your graveyard.
If a card or token would be put into your graveyard from anywhere, exile it instead.
Whenever Emet-Selch enters or attacks, draw a card, then discard a card.
At the beginning of your upkeep, if there are fourteen or more cards in your graveyard, you may transform Emet-Selch.
//
Hades, Sorcerer of Eld
Vigilance
Echo of the Lost β During your turn, you may play cards from your graveyard.
If a card or token would be put into your graveyard from anywhere, exile it instead.
Vigilance
Whenever Emet-Selch enters or attacks, draw a card, then discard a card.
At the beginning of your upkeep, if there are fourteen or more cards in your graveyard, you may transform Emet-Selch.
Whenever Emet-Selch enters or attacks, draw a card, then discard a card.
At the beginning of your upkeep, if there are fourteen or more cards in your graveyard, you may transform Emet-Selch.
Vigilance
Echo of the Lost β During your turn, you may play cards from your graveyard.
If a card or token would be put into your graveyard from anywhere, exile it instead.
Echo of the Lost β During your turn, you may play cards from your graveyard.
If a card or token would be put into your graveyard from anywhere, exile it instead.
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