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Dion, Bahamut's Dominant // Bahamut, Warden of Light (FIN-376) - FINAL FANTASY - Magic The Gathering
Dion, Bahamut's Dominant // Bahamut, Warden of Light (FIN-376) - FINAL FANTASY - Magic The Gathering
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Condition: Near Mint.
Image is sample only. Real cards may vary slightly in centering, colour, or print details.
Legendary Creature — Human Noble Knight // Legendary Enchantment Creature — Saga Dragon
Rare
Dragonfire Dive — During your turn, Dion and other Knights you control have flying.
When Dion enters, create a 2/2 white Knight creature token.
4WW, T: Exile Dion, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
//
Bahamut, Warden of Light
[I] [II] Wings of Light — Put a +1/+1 counter on each other creature you control. Those creatures gain flying until end of turn.
[III] Gigaflare — Destroy target permanent. Exile Bahamut, then return it to the battlefield (front face up).
Flying
When Dion enters, create a 2/2 white Knight creature token.
4WW, T: Exile Dion, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
//
Bahamut, Warden of Light
[I] [II] Wings of Light — Put a +1/+1 counter on each other creature you control. Those creatures gain flying until end of turn.
[III] Gigaflare — Destroy target permanent. Exile Bahamut, then return it to the battlefield (front face up).
Flying
Dragonfire Dive — During your turn, Dion and other Knights you control have flying.
When Dion enters, create a 2/2 white Knight creature token.
{4}
,
: Exile Dion, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
When Dion enters, create a 2/2 white Knight creature token.
{4}
(As this Saga enters and after your draw step, add a lore counter.)
I, II — Wings of Light — Put a +1/+1 counter on each other creature you control. Those creatures gain flying until end of turn.
III — Gigaflare — Destroy target permanent. Exile Bahamut, then return it to the battlefield (front face up).
Flying
I, II — Wings of Light — Put a +1/+1 counter on each other creature you control. Those creatures gain flying until end of turn.
III — Gigaflare — Destroy target permanent. Exile Bahamut, then return it to the battlefield (front face up).
Flying
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