Masters of the Universe The Board Game Clash for Eternia
Masters of the Universe The Board Game Clash for Eternia
When Eternia is threatened by Skeletor and his vile minions, the noble Prince Adam holds aloft the Sword of Power and proclaims, "By the Power of Grayskull, I have the power!", transforming into He-Man!
Masters of the Universe: The Board Game - Clash for Eternia is a competitive one vs many or fully cooperative action-driven board game. Choose to play as the Heroic or Evil Warriors, use unique abilities on the battlefield, upgrade skills, and by the power of Grayskull, win the fight for Eternia!
Players use dice rolling and character stats to move over a hex grid board and control Castle Greyskull.Β
Β
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Description
Description
When Eternia is threatened by Skeletor and his vile minions, the noble Prince Adam holds aloft the Sword of Power and proclaims, "By the Power of Grayskull, I have the power!", transforming into He-Man!
Masters of the Universe: The Board Game - Clash for Eternia is a competitive one vs many or fully cooperative action-driven board game. Choose to play as the Heroic or Evil Warriors, use unique abilities on the battlefield, upgrade skills, and by the power of Grayskull, win the fight for Eternia!
Players use dice rolling and character stats to move over a hex grid board and control Castle Greyskull.Β
Β
Shipping & Returns
Shipping & Returns
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Masters of the Universe The Board Game Clash for Eternia is THE MOST POWERFUL GAME IN THE UNIVERSE !!! ...easy to learn and play , hard to master ... 100% recommend this game to EVERYBODY , and 1000% recommend GAMEOLOGY as the place to get it ...
The rule for this game are simple enough for them to be quickly picked up. I will say that there are some questions that come up that could use a FAQ to explain, but overall the rules are clear.
The way that you slowly escalate the game and expand skills, means that new players are not overwhelmed first time playing. Combined with the player aids this makes the game easy to play.
There are a number of times where it is easy to describe the actions thematically, such as He-man pummeling a minion then throwing it at another character.
I have played about a half dozen games so far trying 1,2, and 4 vs AI and 1, 2, 4 vs controller. All modes have been fun but the AI is often more of a battering ram than a tactical player. An escalation system for the AI would be good. I wish I had found this on kickstarter with the box of power expansion as I can see the team selections becoming standard after a few more games.
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