For a game based on a fairly straight forward idling game Fallout Shelter has a nice amount of strategic depth. At its core the game is pure worker placement, place vault boy here, gather resources, retrieve at end of round. Gather resources, build on your level, fight off invaders, gain "happiness" which is the games victory points. The only problem I have with the game is that some items feel more powerful than others, and unlike rooms they all have one set cost to gain them so it can feel like you have lost because someone bet everything on chance and came up trumps.
As for the packaging I can't say I really like it. It's a tin. A handle is printed on top to emulate old tin lunch boxes. And other than cardboard shoe held on by the cellophane there's nothing on the tin, so I can't quickly look at it when I have fiends around and say "oh this many players, this long to play" or even remember its' a game and not just some novelty Bethesda toy I have.
the hame is quite a lot of fun, easy to learn, top quality bits, just all round great fallout tabletop game thats true to the fallout shelter video game.
only issue i have was the tin game box had a huge dint in its corner, but the package was fine so i presume the dint happened before packing and sending to me, who ever packed it , thanks for sending me the dinted copy.. great :(